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After spending 2 years as a tester at Cloud Imperium I earned my opportunity as a Systems Designer on the Mission feature team. In this team I would be tasked with creating new missions and events for the game. Since the game is an ever expanding MMO with eyes to the future of it's development I design mission and create re-useable module which can be used to piece missions together for future use.

I have had the amazing opportunity to work on the biggest event the game has seen, Siege of Orison, whereby I did level design work on some of the new areas on the floating island
platforms the player must fight through as well as AI gameplay setup for the locations. I worked closely with other teams and departments like Art and lighting to create a polished and interesting environment for the mission to take place.

After working on the big event I was given the responsibility to revamp and create new content in the prison, an area of the game that players are sent to as punishment for breaking laws in game where they must work to reduce their time and be released. I created a new mission whereby the player must escape the prison and retrieve an item along the way which must be uploaded to a satellite nearby and the player will be rewarded with a clean slate. To go with this new mission I added AI to the mines in the prison to make it feel more alive, these AI carry loot on them which can be looted and sold for reduced time via the new selling system I added to the prison.

I am looking forward to creating more missions for the game and developing my skills as a designer creating modules and mission logic that will be reusable in the future and also be fun for player in our live servers.
 

Star Citizen - Mission Designer 3

Cloud Imperium have a whole production crew as a part of the company which make regular videos to showcase upcoming content to the game. Here is the episode created for the Siege of Orison giving a preview into the event. Which I played a key role in creating and developing for the thousands of players who play on our live servers.

Siege of Orison - Trailer

There is a running show on the Star Citizen YoutTube where different teams are bought on to discuss the new features going into the game a talk a little about their work. I went on the episode to showcase and discuss mission design on the game and my work on the prisons.

Inside Star Citizen

Our community create many videos for the content in game, here is a video from one of the most popular content creators whop plays Star Citizen enjoying the new event which I helped create.
My best work here was on the end part of the mission, I created the final floating barge where the last boss is located. 

Siege of Orison - Gameplay

A video was created just to show the work I have done on the prisons over the last half of 2022 and beginning of 2023. Here I got to present a sneak peek to the players of the changes coming to the prison as a whole. 

Prison Feature Video

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